Publicado em por Caio Prado inglês
Code Log - Day 6
Testing raylib as a way to remake an Atari 2600 assembly game for desktop and mobile.
challengedaily-coding
Log
Today i only tested a game development library for a side project.
Side Project
One of my side projects is an Atari 2600 game made with assembly. I've been thinking about the possibility of remaking it for modern platforms (desktop/mobile devices), so i tested the raylib library as a possibly option, since it's quite easy to use and it allows C and C++ code.