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Publicado em por Caio Prado inglês

Code Log - Day 6

Testing raylib as a way to remake an Atari 2600 assembly game for desktop and mobile.

challengedaily-coding

Log

Today i only tested a game development library for a side project.

Side Project

One of my side projects is an Atari 2600 game made with assembly. I've been thinking about the possibility of remaking it for modern platforms (desktop/mobile devices), so i tested the raylib library as a possibly option, since it's quite easy to use and it allows C and C++ code.